DISCLAIMER: I spent like 5 min on this vid and I see i wrote something that could be understood the wrong way, sigh
Observers and comparators have the same general tile tick priority, but in this particular example since it was updated first, it has a higher "priority"
For the NOT gate, the trick is to (during the tile tick phase) unpower an observer, process the comparator, then power another observer
That way, the signal seems for the user to never turn off when it actually has a small off pulse when the comparator is processed
The challenge itself by SamoTheSage: /watch/I4OXk-Af5jrfX
Music: GosT - Nascency /watch/A-uuEs6b2cNbu
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