المدة الزمنية 11:51

The HBO Series That Inspired Darkest Dungeon

بواسطة FrameWork
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تم نشره في 2023/05/03

“Darkest Dungeon is a game about the human response to stress.” That’s a quote from Tyler Sigman, the game’s design director. Stress is piled onto your characters with every step in the beloved roguelike. Fighting monsters, investigating curios, even just walking around -- it all leads to more and more stress, which can activate the harsh Affliction System. Afflictions are the trademark of Darkest Dungeon, but their origin might surprise you. They’re not pulled from any other video game: they’re inspired by the 2001 HBO military drama Band of Brothers. Yes, really. Let’s take a deep dive into that. If you’ve never played Darkest Dungeon before, you’re in luck. It’s available on a wide variety of platforms, including PC, PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, and even iOS and PS Vita. 00:00 -- Intro 00:35 -- Title Card 00:51 -- Introducing Affliction 3:08 -- Reaching The Breaking Point 6:05 -- Activating Afflictions 8:55 -- Pushing Through 11:30 -- Like, Comment, & Subscribe! Follow FrameWork on Twitter https://twitter.com/framework_video Follow Tony on Twitter https://twitter.com/chaingunpope Follow FrameWork on Instagram https://www.instagram.com/frame_work_video Follow Tony on Instagram https://www.instagram.com/chaingunpope Follow FrameWork on TikTok https://www.tiktok.com/@ framework_video Follow FrameWork on Facebook https://www.facebook.com/FrameWorkVideo/ Source: Darkest Dungeon: A Design Postmortem [GDC] /watch/owPlhQGaUI0al Under section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research. All rights reserved to the copyright owners.

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